#pragma once
#include <vector>
#include "mod.h"
#include "../../Headers/utf8.h"
#include "../../AN/an.client.h"
#include "../gui.window.h"

namespace TOB {
  class UI_FS: public Mod {
   public:
    UI_FS(UIConfig &c);
    ~UI_FS();
    void run();

   protected:
    void status(String &msg); 
    void progress(Float percent);

    std::vector<String> fileList;
    UIWindow *textw;
    UIWindow *statusw;
  };
}
